Diamond: uses four red balls giving extra chances
for higher scores. Rack by centering the red ball on the foot spot.


The
object of the game is to gain points by blocking pockets. Block a pocket
by positioning a ball within 5/8" in front of the pocket fall line.
It requires gentile and accurate shots. Use a standard rack. Break from
behind the head string.
The object of the game is to sink the cue ball. A scratch allows you
to shoot again. Fail to scratch and your inning ends and the next player
approaches the billiard table. Scratch and pocket a ball to make points.
Rack using a standard triangle with the apex ball on the foot spot and
the red ball in the top center of the rack. Break from behind the head
string.
Diamond: 16 ball ScratchBall uses two dead balls giving
extra chances for 10 point plays. Rack by centering the dead ball on the
foot spot. Dead balls stays down at end of the game. 

TERMS
Block: When a ball comes within 5/8" from the pocket
fall line.
Double Block: When 2 balls are positioned within 5/8"
from the pocket fall line.
Red Ball: The balls which awards 2 chips for a block.
Chips: Point counters for blocking or unblocking a
pocket.
Fall line: The inside edge of the pocket hole.
Foul: When a ball jumps off the table or when the cue
ball fails to hit a ball.
Object ball: The first ball hit by the cue ball.
Scratch: Sinking the cue ball into a table pocket.
Stalemate: Ending Sudden Death with a tie.
Sudden Death: End game to break a tie.
Unblock: Unblocking a pocket by sinking a block ball
or moving a block ball further than 5/8" from the pocket fall line.
TEAM PLAYING:
Stymie is an excellent team game. Team playing works best with 2 players on each
team. A turn consists of one shot for each member of the team. Team players alternate each shot during their turn.
If a pocket gets blocked that team can continue shooting until they fail to block a pocket.
The soft shooting style of the game tends to set up the next shot for the incoming player.
With teams this can work to an advantage. The first player of the team
can set up shots for the second player. Scoring is accumulated per team.